Platform Delusions is a 3D rhythm platforming prototype where players must traverse a colorful world that responds to the music in their heart.
Neon Oblivion 
       Platform: Windows
    Game Engine: Unity
    Programming Language: C#
My Role
Gameplay Programmer - Team of 4
• Implemented and iterated on movement, rhythm-based obstacles, and lighting effects. 
• Rapidly prototyped concepts and features based on playtesting feedback.
• Worked with a small team of 4 to conceptualize, develop, and iterate on the project in order to bring the vision to life.

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