Hacker Boy is a 2D puzzle simulation game where the legendary hacker Hacker Boy must maintain the live hack feed by keeping his router running. It was developed in 3 days for the Ludum Dare 46 game jam.
Hacker Boy 
     Platform: Windows
    Game Engine: Unity
    Programming Language: C#
    Download: Itch.io
My Role
Gameplay Programmer - Team of 5
• Programmed core gameplay systems, including game events and minigames.
• Rapidly prototyped and implemented ideas and concepts with a team of 5 over the span of three days.
• Coordinated feature implementation to ensure that ideas were smoothly integrated despite the short deadline.

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