Hacker Boy is a 2D puzzle simulation game where the legendary hacker Hacker Boy must maintain the live hack feed by keeping his router running. It was developed in 3 days for the Ludum Dare 46 game jam.
My Role
Gameplay Programmer - Team of 5
• Programmed core gameplay systems, including game events and minigames.
• Rapidly prototyped and implemented ideas and concepts with a team of 5 over the span of three days.
• Coordinated feature implementation to ensure that ideas were smoothly integrated despite the short deadline.