Animal Arena Attack is a Cooperative Boss Fighting game where two players, an agile Eagle and a cunning Salamander, must team up to take down the all powerful Chimera that stands before them. It was developed for FUSE 2019, a yearly exhibit at the Peoria Riverfront Museum.
Neon Oblivion 
    Platform: Windows
    Game Engine: Unity
    Programming Language: C#

My Role
Gameplay Programmer - Team of ~20 
• Worked with a small team of programmers to implement player and enemy attack systems.
• Iterated on controls and main gameplay systems based on feedback.
• Collaborated with Designers, Artists, and Producers to develop the core gameplay loop to the team's vision.

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